Originally Posted By marco

marco:

Strategery ($2) is awesome — it has quickly become my most-played iPhone game.
It’s like a simple, fast version of Risk. Once you get good, you can breeze through a round in a few minutes. And there are a lot of different options (map size, army placement, land-grab mode) that significantly change how it plays and which strategies are effective, giving lots of replay value.
Quick tips and notes:
You can just tap the “Shake it for a new map” area instead of shaking the phone.
Medium-sized maps seem best. Large is too large and the end-game gets ridiculous.
I climbed up to Brutal difficulty pretty quickly, and it’s very satisfying — I don’t need it to be any easier or harder than that. I can manage almost a 1:1 win/loss ratio (currently 45:51).
Make sure you read the “Learn how to play” overview. There are a few significant mechanical differences from Risk, such as how the number of bonus armies is calculated (number of countries in largest contiguous group) and how the dice-roll winner is determined (sum vs. sum, not highest-vs.-highest).
My favorite configuration: Brutal, Medium, Blue goes first ON, Manual bonus army placement, Winner keeps all OFF, Land grab ON.
Go get it.

About as good a review/endorsement as I’ll ever need.

marco:

Strategery ($2) is awesome — it has quickly become my most-played iPhone game.

It’s like a simple, fast version of Risk. Once you get good, you can breeze through a round in a few minutes. And there are a lot of different options (map size, army placement, land-grab mode) that significantly change how it plays and which strategies are effective, giving lots of replay value.

Quick tips and notes:

  • You can just tap the “Shake it for a new map” area instead of shaking the phone.
  • Medium-sized maps seem best. Large is too large and the end-game gets ridiculous.
  • I climbed up to Brutal difficulty pretty quickly, and it’s very satisfying — I don’t need it to be any easier or harder than that. I can manage almost a 1:1 win/loss ratio (currently 45:51).
  • Make sure you read the “Learn how to play” overview. There are a few significant mechanical differences from Risk, such as how the number of bonus armies is calculated (number of countries in largest contiguous group) and how the dice-roll winner is determined (sum vs. sum, not highest-vs.-highest).
  • My favorite configuration: Brutal, Medium, Blue goes first ON, Manual bonus army placement, Winner keeps all OFF, Land grab ON.

Go get it.

About as good a review/endorsement as I’ll ever need.

Comments (View)
Notes
  1. peterwknox reblogged this from marco and added:
    review/endorsement...I’ll ever need.
  2. zednaked reblogged this from marco
  3. alisdair reblogged this from marco and added:
    Dice Wars. Well-polished
  4. darknessfalls reblogged this from marco
  5. davesparks reblogged this from marco and added:
    was thinking just this morning...my life. And look what washed up on teh tumblr. Thanks!
  6. teejayhanton reblogged this from mikerapin and added:
    YES! I love this game … this and “Slay”. I wish Slay had some more configuration options like Strategery has. The...
  7. alexbousquet reblogged this from marco and added:
    awesome. Still mastering...lite version before
  8. tyzm reblogged this from marco
  9. dstrelau reblogged this from marco and added:
    Super fun. Thanks, Marco!
  10. xhotin reblogged this from marco and added:
    have enough reasons...get an iPhone—I...another one. Looks...
  11. mikerapin reblogged this from marco and added:
    I’m taking your word...getting this game.
  12. marco posted this
blog comments powered by Disqus

Copyright © 2007 - 2011   Peter W. Knox